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parent
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commit
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name: "godot-ci export"
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name: "godot-ci export"
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on:
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on: push
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workflow_dispatch:
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push:
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# NOTE: If your `project.godot` is at the repository root, set `PROJECT_PATH` below to ".".
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branches: [ main ]
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env:
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env:
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GODOT_VERSION: 4.6.1
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GODOT_VERSION: 4.6.1
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EXPORT_NAME: adatonic
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EXPORT_NAME: adatonic
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PROJECT_PATH: .
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jobs:
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jobs:
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export-windows:
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export-windows:
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name: Windows Export
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name: Windows Export
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runs-on: ubuntu-latest
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runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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container:
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container:
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image: docker://barichello/godot-ci:3.2.1
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image: abarichello/godot-ci@4.6.1-stable
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v1
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Setup
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- name: Setup
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run: |
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run: |
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mkdir -v -p build/linux build/windows build/mac build/web ~/.local/share/godot/templates
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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mkdir -v -p ~/.config/
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mv /root/.config/godot ~/.config/godot
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Windows Build
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- name: Windows Build
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run: godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
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run: |
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mkdir -v -p build/windows
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
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- name: Upload Artifact
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- name: Upload Artifact
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uses: actions/upload-artifact@v1
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uses: actions/upload-artifact@v4
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with:
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with:
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name: windows
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name: windows
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path: ./build/windows/
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path: build/windows
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export-linux:
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export-linux:
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name: Linux Export
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name: Linux Export
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runs-on: ubuntu-latest
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runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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container:
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container:
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image: docker://barichello/godot-ci:3.2.1
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image: abarichello/godot-ci@4.6.1-stable
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v1
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Setup
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- name: Setup
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run: |
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run: |
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mkdir -v -p build/linux build/windows build/mac build/web ~/.local/share/godot/templates
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Linux Build
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- name: Linux Build
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run: godot -v --export "Linux" ./build/linux/$EXPORT_NAME.x86_64
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run: |
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mkdir -v -p build/linux
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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- name: Upload Artifact
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- name: Upload Artifact
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uses: actions/upload-artifact@v1
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uses: actions/upload-artifact@v4
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with:
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with:
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name: linux
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name: linux
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path: ./build/linux/
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path: build/linux
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