Change max projection resolution to 2048 - as this maxes the vertex count nicely
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1 changed files with 1 additions and 1 deletions
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@ -196,6 +196,6 @@ public partial class Main : Control
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{
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change = new string(change.Where(c => char.IsDigit(c)).ToArray());
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_resolution = Int32.Parse(change);
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_resolution = Math.Clamp(_resolution, 64, 8192);
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_resolution = Math.Clamp(_resolution, 64, 2048);
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}
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}
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