156 lines
4.9 KiB
C#
156 lines
4.9 KiB
C#
#nullable enable
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using Godot;
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using System;
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using System.Globalization;
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using System.Linq;
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using Godot.Collections;
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public partial class Main : Control
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{
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private bool _moving = false;
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[Export]
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private Node3D _yawNode;
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[Export]
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private Node3D _pitchNode;
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[Export]
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private Camera3D _cameraNode;
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[Export] private float _moveSensitivity = 1f/500f;
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[Export] private float _zoomSensitivity = 1f;
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[Export] private MeshInstance3D _meshInstance;
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[Export] private Node3D World;
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[Export] private TextureRect _textureRect;
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private PlanetHelper.VertexData? _vertex = null;
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private PlanetHelper.PlateData? _plate = null;
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private int _resolution = 512;
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private PlanetHelper _planetHelper;
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public override void _Ready()
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{
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_planetHelper = new PlanetHelper(_meshInstance, _textureRect);
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UpdateStats();
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}
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private const float RayLength = 1000.0f;
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public override void _Input(InputEvent @event)
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{
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if (@event is InputEventMouseButton mouseEvent)
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{
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if (mouseEvent.ButtonIndex == MouseButton.Left)
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{
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_moving = mouseEvent.Pressed;
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}
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if (mouseEvent.ButtonIndex == MouseButton.WheelUp)
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{
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_cameraNode.Position += new Vector3(0, 0, _zoomSensitivity);
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}
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if (mouseEvent.ButtonIndex == MouseButton.WheelDown)
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{
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_cameraNode.Position -= new Vector3(0, 0, _zoomSensitivity);
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}
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}
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else if (@event is InputEventMouseMotion motionEvent && _moving)
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{
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_yawNode.RotateY(-motionEvent.ScreenRelative.X * _moveSensitivity);
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_pitchNode.RotateX(-motionEvent.ScreenRelative.Y * _moveSensitivity);
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}
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}
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public void Tab(int tab)
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{
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if (tab == 1)
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{
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Projector.GatherPoints(_planetHelper, _resolution);
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_textureRect.Texture = Projector.Render(_planetHelper);
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}
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("mouse_secondary"))
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{
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var from = _cameraNode.ProjectRayOrigin(GetViewport().GetMousePosition());
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var to = from + _cameraNode.ProjectRayNormal(GetViewport().GetMousePosition()) * RayLength;
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var result = World.GetWorld3D().DirectSpaceState.IntersectRay(PhysicsRayQueryParameters3D.Create(from, to));
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if (result.Count > 0)
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{
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Vector3? pos = result["position"].AsVector3();
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if (pos != null)
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{
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GD.Print($"Hit: '{pos}'");
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var closest = _planetHelper.Octree.SearchNearest(pos ?? Vector3.Zero)?.Id;
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if (closest != null)
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{
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_vertex = _planetHelper.Vertices.Single(v => v.Id == closest);
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if (_planetHelper.Plates.Count > 0 && _vertex.PlateId != -1)
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_plate = _planetHelper.Plates[_vertex.PlateId];
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else
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_plate = null;
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UpdateStats();
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}
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}
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}
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}
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if (Input.IsActionJustPressed("spacebar"))
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{
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_planetHelper.Advance = true;
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}
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if (Input.IsActionJustPressed("enter"))
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{
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_planetHelper.AutoRun = true;
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}
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_planetHelper.Process();
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}
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public void UpdateStats()
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{
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if (_vertex != null)
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{
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var height = -9000f * (0.5f - _vertex.Height) * 2f;
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GetNode<Label>("%PointHeight").Text = $"{(height > 0 ? "+" : "")}{height:0000}M";
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GetNode<Label>("%PointId").Text = $"{_vertex.Id:0000000}";
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}
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else
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{
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GetNode<Label>("%PointHeight").Text = "0000M";
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GetNode<Label>("%PointId").Text = "0000000";
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}
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if (_plate != null)
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{
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GetNode<Label>("%PlateId").Text = $"{_plate.Id:00}";
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GetNode<Label>("%IsLandform").Text = $"{(_plate.IsLandform ? "Y" : "N")}";
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var area = (int)((float)_plate.Vertices.Count / _planetHelper.Vertices.Count * 100f);
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GetNode<Label>("%Area").Text = $"{area:00}%";
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}
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else
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{
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GetNode<Label>("%PlateId").Text = "00";
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GetNode<Label>("%IsLandform").Text = "U";
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}
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}
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public void MakeGo()
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{
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_planetHelper = new PlanetHelper(_meshInstance, _textureRect);
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}
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public void Advance()
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{
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_planetHelper.Advance = true;
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}
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public void AutoRun()
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{
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_planetHelper.AutoRun = true;
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}
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public void ResolutionChange(String change)
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{
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change = new string(change.Where(c => char.IsDigit(c)).ToArray());
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_resolution = Int32.Parse(change);
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_resolution = Math.Clamp(_resolution, 64, 8192);
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}
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}
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